Gaming on smartphones – future is for HTML 5

The iPhone vs Android debate has been ongoing for several years so it is not surprising that it has now included mobile gambling. You will always find many protagonists for both types of mobile devices so let’s try to drill down to some basic facts.
That the original game changer in mobile gaming was the iPhone; this is indisputable despite that fact that Apple did not favor their creation to be used for gambling, and refused to allow gambling apps to be included in their iTunes app store. The fact that the iPhone had a fully functional browser (and was the first smartphone to have one) meant that browser based casino games could be played in Safari. However this applied only to games written in HTML5 as Adobe Flash, a platform much used by games’ developers, was not supported on the iPhone.
When Android smartphones came to market their internal browser was Chrome, which was just as powerful as Safari plus it could run Adobe Flash. At that time Flash was more advanced than HTML5 and Android phones dominated mobile casino gaming.
Over time both HTML5 and the games that used it improved. In fact it became a better mobile platform than Flash. As a result games developers concentrated on HTML5 games, and Flash will no longer supported by Adobe on the latest Android phones.
The result is that for browser based games there is virtually no difference between iPhone and Android.
Google also does not allow mobile gaming apps to be made available through their App Market, but standalone games are available directly from online casinos for both the iPhone and Android. Developers have no motivation to double up their efforts by producing different games for each platform and instead use a common cross platform runtime environment. Consequently, from a user’s point of view there is no difference between standalone mobile gambling for either phone.

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